[Remote] Art Team Lead
                                Note: The job is a remote job and is open to candidates in USA. Aviary Productions is currently seeking a volunteer Art Team Lead to join their team of game developers and students. The role involves managing and leading the art team, coordinating art production, and ensuring quality and consistency in all visual assets for a high-quality portfolio game using Unreal Engine 5.
Responsibilities
• Lead and mentor the art team, composed of 3D and Lighting Artists, by assigning weekly tasks and providing constructive, timely feedback.
• Work with the Level Designer and other department leaders to define the game's overall framework, style and goals.
• Act as a liason between the art team and other departments including creature modeling, animation, code and audio.
• Create and maintain pipeline documentation to ensure workflow consistency.
• Attend weekly art team, studio-wide and lead meetings.
• Learn industry-standard skills and build your portfolio.
Skills
• Enjoyment and ambition in game development and 3D Modeling.
• Have some knowledge of Unreal Engine and art pipelines to guide the team effectively.
• Willing to spend 15 hours/week to create, review, and update tasks assigned to you or the art team.
• Willing to learn, improve your skills, provide and implement feedback.
• Skills in Concept Art, 3D Modeling, Texturing and Set Dressing
• Excellent Communication and Collaboration Skills
• Ability to Work Independently and Remotely
Company Overview
• Dark Aviary is a third person hardcore horror game currently in mid production that will put the player in the shoes of Ben a Weapon smith trying to survive a virus that turns people into zombie birds and save his own family! The game is inspired by Dead Space and Metro! It was founded in undefined, and is headquartered in Orlando, US, with a workforce of 11-50 employees. Its website is .
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